Rules:
Qualifying: Play extra balls. SIC sign in is allowed (D&D will be on competitive mode)
If 6 or less qualifiers at 8:30, high scores stand as final standings, and games can be started until 9 PM.
Finals: Group matchplay, eliminate 3rd/4th after each game. High seed picks game. Game choice can repeat.
Estimated as one IFPA event: finals placements take the top 4 spots, then the rest of the qualifying field follows in qualifying order, out of 11 players.
Tournament value 2.55·TGP 8%(IFPA's grade for this event)·IFPA paid first place 0.23·4 of 11 players IFPA-rated
Estimate only: uses the IFPA formula with last-synced ranks and ratings, and tied positions share the average of their payouts the way IFPA awards them. Actual points depend on the field and TGP at submission, and on the event being IFPA-sanctioned at all.