
The Uncanny X-Men (LE)
Log scoreWhere to play The Uncanny X-Men (LE) pinball machine
LITT Pinball Bar · Minneapolis, MN · 1 games · first seen Oct 17, 2026 · last seen Oct 17, 2026
Strategy notes, tutorial videos, and outside resources.

LITT Pinball Bar · Minneapolis, MN · 1 games · first seen Oct 17, 2026 · last seen Oct 17, 2026
Strategy notes, tutorial videos, and outside resources.
The Uncanny X-Men (LE) pinball machine has 1 recorded tournament game in Minneapolis, MN. A game runs about 21m, the median of 1 timed games, so budget for that in a round with a clock on it.
Hit the sentinel head multiple times for multiball
Don't be too afraid of the challenging modes - Genosha Under Siege and Fiery Assault aren't too difficult and can score consistently high amounts compared to the easier modes.
(0.91) A Fiery Assault is recommended as the first mode of the game. Completing "The Future" afterwards allows all sentinel multiballs for the rest of the game to be extended if all balls drain.
(0.90) Save the City can be worth substantial amounts of points. Hit each shot three times (this can be during any multiball) and then shoot the center ramp when nothing else is going on to start it!
Start with Bitter Rivalry since that's the easiest mission, then Stopping a Juggernaut.
You're best off softening the Sentinel up just enough that the last hit starts a multiball before starting a mission (preferably the challenging ones since you'd score more points).
Completing Sentinel Facility Raid, then saving Rogue gives an add a ball to any multiball once per ball. To use this during a multiball, press and hold the action button when it is flashing green.
Shoot the downtown loop five times in a row off the plunge for time loop skill shots, then hit the uptown ramp to finish the skill shot and add +15 seconds to ball save. This is a very tough skill shot!
Try hitting the X-Jet shot to feed the danger room early on during sentinel & save the city multiballs. The shots in the danger room help boost jackpot values during both multiballs.
A Fiery Assault plays much like New Orleans on Foo Fighters but without the side flipper. Multiball Extension makes a major difference.
Completing “difficult” modes have a different future mode, “Escape Nimrod” shoot the three red shots and then shoot midtown or the subway to complete.
The Future after easier missions offers more Sentinels to destroy. Eventually you'll rack up 35 for Berserker Multiball.