The Shadow pinball machine has 108 recorded tournament games in Minneapolis, MN. A game runs about 18m, the median of 108 timed games, so budget for that in a round with a clock on it. The better-ranked player loses here 56.3% of the time, which puts it at 36/100 for difficulty. That is a low-variance machine: scores hold up and the stronger player usually wins, so it rewards the favorite.
Player tips · PinTips
Pull the gun trigger during Video Mode to use a "Smart Bomb", which destroys all the on-screen phurbas. Only works once per video mode.
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Shoot the 4 rings to start Vengeance (ramps worth 5m, 7m, etc.). Completing all 4 rings awards 50M. Comboing 4 rings in a row awards 100M.
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Pull the gun trigger to collect a Mongol Hurry-Up for 3 million points.
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During "Farley Claymore" mode, shoot the ball up to the battlefield as all hits up there will count towards easily completing the mode.
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Left orbit to upper loop 2-way combo starts at 10mil and goes up 3mil every time completed. Value carries over ball to ball.
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Mode (scene) points are awarded in end of ball bonus.
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Shooting the left loop - side loop - Khan scoop combo can be worth many points as you get more and more of them.
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Bonus X does not multiply the lucrative mode points awarded at the end of ball. Vengeance is the most likely to be valuable skill shot.
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Pull the trigger when you first shoot into the 3 scoops. You will hear “Anyone for Peking duck?” The next mode is the secret laughing mode