Left orbit all day. Always locks a ball for Multiball, even if the light is not blinking (the light is only for release)!
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Left orbit locks ball and starts multiball on the third lock.
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Staged flipper button pressing is highly valuable on this game. Push 1/2 way for lower flipper, all the way for top flipper. Use to get JP.
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During multiball, shoot flashing drop target for jackpot -- It's that easy!. Right ramp brings ball to mini playfield. JP value on backglass
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Shoot "Advance" lights to increase Ogre's Alley value to 500K. Start multiball and shoot "Collect" immediately for a cool 1.5M.
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The star in the return lanes light the lower U-Turn spinners to 3x. During multiball, it can be lucrative to hit the spinners repeatedly.
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At start of Multiball, try to trap ball on upper flipper on main level, this will help you shoot center ramp for Lionman collect.
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Return lane stars light right ramp to complete AVENGER as well as spotting a letter. Sometimes this can get you two AVENGERs in a row.
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LIONMAN (center ramp) is often worth more than jackpot in multiball; it advances to 1M whereas jackpot resets to 500K and grows slowly.
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Spell AVENGER to re-light kickback.
U-turn spinner loop advances top drop target completion value up to 250k
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At start of Multiball, use upper flipper, where balls eject to, to shoot center ramp. If lucky, will feed upper level for Jackpot collect.
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Trapping ball on upper level can buy enough time for drop targets to reset up. Takes away danger of falling off ledge behind drop targets.
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Never shoot AVENGER letters, you are better off shooting left orbit or center ramp or right ramp. Inlanes spot AVENGER letters anyway.
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