
Houdini: Master of Mystery
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Houdini: Master of Mystery pinball machine strategy
RulesheetYouTube: tutorialsPlayer tips · PinTips
Once per Stage or Film mode, hit any of the two Magic standup targets to spot a shot for you.
The Stage Alley can be backhanded--helpful when qualifying Trunk Multiball locks.
Shooting the open Stage with a clean Stage Alley shot (travels through bumpers into the Stage) starts the next Stage mode at 2X value.
Hitting all the SEANCE standups lights SEANCE multiball on the right scoop. The second time, it takes more standup hits to light multiball.
Reverse hands for straight jacket mode. Use your left hand for the right button etc...
King of Cards video mode; hold flipper for 2-3 bars to hit yellow hoops, for blue press and release immediately. 4 yellow hits = extra ball.
Both Seance and Trunk Multiball may run with a Stage (Bullet Catch, Straight Jacket) or Film (Man From Beyond) multiball mode.
Milkman Multipliers do NOT multiply the Encore Bonus (after all Stage modes have been played). Only the Stage Alley shot may double it.
The “Milkcan Escape” stage mode is more valuable when started with no Milkcan multipliers.