Houdini: Master of Mystery

Houdini: Master of Mystery

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American Pinball (2017)sslcdOPDB: GvBQX-M0odyIPDB: 6470Arena #1000000008

Strategy notes, tutorial videos, and outside resources.

Houdini: Master of Mystery pinball machine strategy

RulesheetYouTube: tutorials

Player tips · PinTips

Once per Stage or Film mode, hit any of the two Magic standup targets to spot a shot for you.

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The Stage Alley can be backhanded--helpful when qualifying Trunk Multiball locks.

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Shooting the open Stage with a clean Stage Alley shot (travels through bumpers into the Stage) starts the next Stage mode at 2X value.

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Hitting all the SEANCE standups lights SEANCE multiball on the right scoop. The second time, it takes more standup hits to light multiball.

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Reverse hands for straight jacket mode. Use your left hand for the right button etc...

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King of Cards video mode; hold flipper for 2-3 bars to hit yellow hoops, for blue press and release immediately. 4 yellow hits = extra ball.

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Both Seance and Trunk Multiball may run with a Stage (Bullet Catch, Straight Jacket) or Film (Man From Beyond) multiball mode.

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Milkman Multipliers do NOT multiply the Encore Bonus (after all Stage modes have been played). Only the Stage Alley shot may double it.

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The “Milkcan Escape” stage mode is more valuable when started with no Milkcan multipliers.

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