Shooting the battering ram over and over increases the playfield multiplier - stack this up with Super Jackpots or mode completion shots.
general▲ 9
Playing as Greyjoy will make completing modes more difficult - especially Stark. On the flipside, they can be more lucrative.
general▲ 8
Completing top lanes advances towards wall multiball. Green targets on right light locks at the center ramp for blackwater multiball.
general▲ 5
Short plunge ball as many times as needed to get ball on desired flipper. Use free ball save to hit Lord of Light drops for outlane ballsave
skillshot▲ 5
If you pick House Greyjoy you can win other houses powers, shoot orbits to get Martell ready. Battle with them to earn their add-a-ball pwr
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Hitting "ice" colored shots three times starts a Winter Is Coming hurry-up. Collect four hurry-ups to start Winter Has Come MB.
multiball▲ 4
House Lannister accrues gold more quickly, and the button will trade gold for a playfield multiplier advance (can be used 8 times per game).
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Lannister is a tough house/mode to play (yellow standups) - stack it with a MB to more easily beat that gold loving house!
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Choosing House Stark makes Winter Is Coming more valuable. Also, the Action Button will complete a running mode once per ball.
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Choosing House Targaryen completes all 3 dragons (or 2 in Competition Install). Also, the Action Button will freeze timers for 12 seconds.
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When playing as Targaryen, you can use the button once per ball to freeze all timers for 20s. This can be useful in Blackwater multiball!
general▲ 3
in 1.17 code, after you drain out of MB in Blackwater, if you have SJP Lit, it'll be worth 60M +! Always claim Light SJP from mystery too
general▲ 2
During Targaryen III, the dragon shot will spot one of the hurryups for you if it's not lit.
general▲ 2
The spinner value is advanced every time the Baratheon targets are knocked down. Spinner value is reset at the start of every ball.
general▲ 2
Complete all seven house modes for Iron Throne. It continues when you drain to one ball and even continues on the next ball if you drain.
wizard▲ 2
Hitting a shot three times lights the house mode associated with that shot and turns the insert "ice" colored.
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If enabled, extra ball is lit after completing three modes. You can also get one from the pops. And you can buy one for 4,500 gold.
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Choosing House Greyjoy or House Targaryen will start with that house completed. Targaryen makes getting to Iron Throne a lot easier!
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Easter Eggs initiated by hitting both flippers. Use L for first part of the code, then R to stop, repeat for all 3. Extra R to complete it.
secret▲ 1
Need to hit the Tyrell targets (light lock / Tyrell battle) with ball on right flipper? Hit the Baratheon targets; good odds to bounce over.
general▲ 1
If you choose House Martell when you start your game, the Action button will add a ball in multiball. It can be used once per ball.
multiball▲ 1
Choosing House Baratheon allows faster progress to Wall MB. Also, hitting the Action Button lights outlane ball saves once per ball.
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Choosing House Lannister accumulates more gold. Also, the Action Button will let you buy playfield multipliers with accumulated gold.
general▲ 1
Complete any four house modes to light Hand of the King. Hit all lit shots to light a SJP on the battering ram.
wizard▲ 1
New code (>1.36) gives each house a button ability. Lannister (advance playfield X) and Targaryen (freeze timers for 20s) are great options.
general▲ 1
House Stark will increase the value of Winter is Coming, and also gives the ability to end a currently running mode once per ball.
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