Dirty Harry pinball machine has 61 recorded tournament games in Minneapolis, MN. A game runs about 22m, the median of 61 timed games, so budget for that in a round with a clock on it. The better-ranked player loses here 20% of the time, which puts it at 16/100 for difficulty. That is a low-variance machine: scores hold up and the stronger player usually wins, so it rewards the favorite.
Player tips · PinTips
Shoot lit Safehouse saucer to start additional modes. Relight by shooting L sideramp.
general▲ 4
Collect 5 badges (HQ hole, side ramp, safehouse, warehouse, right ramp) to light multiball. Start multiball at warehouse or side ramp.
multiball▲ 4
Lower left "H.Q." scoop starts modes. Relight H.Q. on left or right orbits. Follow screen instructions for modes.
general▲ 2
Try shooting the left loop and holding up the right flipper to put it in the HQ scoop. Works on some games and is extremely useful and safe
secret▲ 2
At midnight the game will drain your ball(s) and start Midnight Rampage, a multiball mode where all targets score 3M.
secret▲ 2
Ransom will temporarily light on the HQ hole after a right inlane as a sort of "combo jackpot".