Most shots are backhandable, use to your advantage
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Get locks Doc Ock style. Backhand lock target, then lock shot. Post catch and repeat. On default settings one lock target per lock.
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Lock 2 balls, then get a mode ready, final lock to center scoop stacks your knight MB with your mode
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Choose shots that feed back to your flipper, like center ramp and scoops, when not blocked by the Knight.
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Completing the top WAR lanes starts hurry-ups on the flail, knight and shield. Hitting all three scores a KNIGHT letter.
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Premium/LE: All mode shots can be spotted via the “light lock” on upper pf. The upper loop also increases mode value. So left ramp all day.
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Spelling KNIGHT through good play in the modes and MB lights the retro BK mode at the left orbit. Good points to be had there.
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Light extra balls at the saucer by completing modes (default: 1), getting U-Turn combos (number varies) and starting RANSOM mode.
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Always upgrade the mode with POWER--preferably with drop target banks--before starting any mode, especially against the Hydra
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Get a mode ready by hitting a red shot, then center ramp. Start mode at right scoop. If blocked by shield, get ball to other flipper
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Super skill shots on Pro Mode are either the Black Knight himself, his flail or his shield. I prefer the centre target. (Remember to hold the left flipper button as you plunge)
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Another Super Skill Shot involves the top lanes; just soft plunge like you would a regular Skill Shot (hold the left flipper while you're doing that)
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